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Author: Gregory Cernera

Categories: Algorithms, Software Engineering Posted on May 11, 2020May 11, 2020

Converting Regular Expressions to Postfix Notation with the Shunting-Yard Algorithm

A visualization of the Shunting-Yard Algorithm with regular expressions … Read More…Converting Regular Expressions to Postfix Notation with the Shunting-Yard Algorithm

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Categories: Computer Graphics, Mathematics, Software Engineering Posted on March 19, 2020

An Explanation of Basic Ray Tracing

This article touches upon the basic concepts of the ray tracing graphics technique by using linear algebra and images to explain the concept. We cover how to generate rays, how to calculate a hit point, how to calculate our perspective projection, how to color pixels, … Read More…An Explanation of Basic Ray Tracing

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Categories: Mathematics, Software Engineering Posted on March 19, 2020March 19, 2020

Introduction to Nondeterministic Finite Automata (NFA)

A continuation of the Intro to DFA article in which we introduce the concept of an NFA, and compare the differences between an NFA and a DFA. The article explains each component of an NFA, valid transitions between states, and how we can build an … Read More…Introduction to Nondeterministic Finite Automata (NFA)

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Categories: Uncategorized Posted on March 7, 2020March 9, 2020

Introduction to Deterministic Finite Automata (DFA)

A simple introduction to the finite-state machines, Deterministic Finite Automoata (DFA). The article provides an explanation for why we would want to use DFAs and how we can construct our own DFAs from a regular language. The article can be found here → Introduction to … Read More…Introduction to Deterministic Finite Automata (DFA)

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Categories: Leadership, Software Engineering Posted on March 4, 2020March 8, 2020

How to Lead a Small Team

A short article about how to lead a team of software developers and achieve a common goal. You can find the article here → How to Lead a Small Team Thank you for supporting us!

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